The lockdown was difficult for all of us, but rather than allowing it to cause a schism among us, we decided to use it as an opportunity to have fun and build fellowship.
The plan was to host a video game tournament within the club that everyone in the club could participate in online during the quarantine lockdown (i.e., to have the maximum number of participants).
This was for camaraderie and entertainment during the lockdown, with the twist that the lucky winner would receive a delicious pizza as a prize.
As a result, it was decided to play Ludo using the Ludo Club app, which was used by many of the registered participants. Ludo is a game that does not necessitate a specific skill level and depends entirely on luck, it would also increase the number of participants.
The Ludo tournament was divided into three rounds: preliminary, semi-finals, and finals. During the preliminary round, we played eight games with 32 players. The participants were mixed together and divided into groups, along with prospective members, senior members, and board members, with the sole purpose of forging bonds and fellowship among club members.
The top two winners of each game in the preliminary round would advance to the semi-finals. There were four games in the semi-finals (16 members). Each game’s winner advanced to the final round. Rtr. Kavishka, Rtr. Dinali, Rtr. Raaid, and Rtr. Nihmath were the finalists.
And, as promised, the committee agreed to divide the prize money and decide to award the winners. Rtr. Kavishka won the tournament, with Rtr. Raaid finishing second. Rtr. Kavishka received a pizza, and Rtr. Raaid received donuts the next night. Overall, the event strengthened the members’ bonds through commentary and jamming during the live streamed final round.